7 comments on “CartoonSmart-Approved List of iPhone Training Books (yeah books)

  1. Hi.
    1) The links on the right hand side are dead. They Lead to this page: http://support.wordpress.com/advertising/ – at least on my end, most likely on yours too.
    2) I will be glad to have the book as a present since I may make tutorials out of them. You will be further supporting education.
    3) Send me the book and an affiliate link will be placed on my site saving you a few dollars paid to Google for the clicks cartoon smart gets from my site (if the URL is then properly blocked on the competitor filter).

  2. Umm. The timeliness of this article is amazing. This is on my to-do list starting the first of October. Thanks for the list Justin. You will need to keep us posted on how your app development comes along.

  3. Avraham, email me your address. I’ll put that book in the mail for ya.

    Not sure what was up with the right-side links. Seems to have gone back to normal.

  4. 1) The side bar links are back up, here on my end too. But they were leading to that page before, for sure. Double checked before telling you.
    2) My email address is solutions at say-web dot com
    3) The cartoon smart banner,as affiliate is already on the home page, please check if it pleases you.
    4) Once I have your email I will be able to give the shipping direction.
    5) You may wish to block my site on adsense to save you some dollars, the banner will be up for 2 months, performing or not. Needless to say if they perform they stay longer.

  5. I bought this one yesterday: ‘Beginning iPhone 3 Development: Exploring the iPhone SDK’

    I thought that’d be the best to start with. I’ve been doing some C++ so switching to Objective-C shouldn’t be that hard. Mostly learning some new syntax, which I’m hoping the Cartoon Smart videos and web tutorials/reference should be enough for.
    May go back and buy ‘Learn Objective C on the Mac’ if I struggle.

    I had a flick through the ‘iPhone Games Projects’ one, but it looked more like chunks of ideas and advice rather than a book that teaches how to make a complete game from beginning to end (kind of like the New Master of Flash, but with less code). Probably something more useful after you’ve worked on a project and want some extra input.

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