The second free Toon Boom Animate lesson is finally ready. Sorry for the delay, my voice has been a bit raspy recently from a cold. If you missed my last Toon Boom Animate tutorial, its linked up here, but this lesson is fine to begin with too. I go over importing in artwork from a Flash .swf file. Which I know plenty of my longtime students have. Then most of the lesson talks about animating parts of a character, and the user-friendly methods of doing so in Animate. And these techniques are what really made me realize this program was developed by people that knew what was lacking in other 2D animation programs. You’ll see why if you watch the lesson. Its 30 minutes, so lengthy enough to pack up in a zip file. Click the image below or here to download the zip. Or if you don’t want the zip file (which has some source files too), you can view the movie in the browser by clicking here.