Ever since watching our Flex tutorial from a couple months ago I’ve really been excited to do something major with the program. I’m sure as most of you know, tutorials are an awesome way to get started with a program. And if you’re fortunate to find a tutorial that teaches exactly what you need to do, then you’re really on easy street. My problem right now is that I have some foundation knowledge of Flex from that tutorial (which was taught by Brent Arnold by the way, not me) but I have no project to really grind away at. And for me, to really learn a program I need to focus in on a big project that will have me ducking and dodging problems every step of the way. The harder the project, the better, because as frustrating as it can be, finding solutions to problems in the Help Docs or on forums is also a great way to learn. Not because its easy to find an answer, but because it requires really looking for information. Including the wrong info, which is often useful for later.
Anyway, I’m open to ideas! Right now, I’m thinking of making a chess app. Not because the internet needs another chess app, or because I can program some brilliant chess A.I. ( I don’t plan on it anyway) but because a board-based game with piece rules seems challenging enough, plus getting that to work with some back-n-forth databasing for two players would also be a chore. I play at a site called RedHotPawn.com which does this type of correspondence play now, and thats basically what I’d be going for (i.e. not real-time play)
But does anyone want to trump that feeble idea for something better to do with Flex?