Yay. Adobe emailed me today. Well not just me, a lot of other people too. I wish I were so privy-ledged. Official word is that the Flash CS5 Public Beta has been cancelled. Thats not a huge deal for me, because to be honest I’ve never actually gotten into testing any of Adobe’s stuff before, so it wasn’t really on my radar (actually the whole CS5 Suite hadn’t crossed my mind recently either). I have been invited a few times to beta products I wasn’t that interested in, but obviously for this next version of Flash I would have jumped into my Beta suit with a NoDoz half down my throat and quad shot of espresso. Flash CS5 is a big deal for two reasons.
1. Hopefully it works terrifically because Flash CS4 crashed so much. Wait, that was a past tense usage of “crash”. It crashes. A lot.
2. The whole iPhone app export thing. I suspect the obvious, which is that, Adobe isn’t ready to unleash hell on the App Store yet. Or possibly Apple isn’t ready for that yet either. And what better way to screw things up then have thousands of developers submitting crap Apps.
Some good news today though, FlashMagazine.com emailed me this same news today (you can read a similar post to mine here) and tucked in their article was a link to update Flash CS4, which I don’t know how I missed before. But yeah, there’s a 10.0.2 . And what’s crazy to me is that the Adobe Updater app is constantly in my face and I’ve never once seen this update. So either I already have it and just forgot I updated, or I’m just blind when it comes to that occasionally obnoxious Updater app. So anyway, just a reminder to anyone with CS4 to get that update. And hopefully in a few months Flash CS5 will the be the new coolness again.
Speaking of cancellations, whats up with me?
For the first time in probably 3 or 4 years, I’m definitely not releasing a tutorial within a 4-6 week span. I’m very, very busy finishing up an iPhone Game which I think is worth putting this much effort into. I’ve been at it for probably 2 months, and hopefully in a couple weeks will be done. I don’t want to talk about it too much until its really ready (and approved and in-store), but I will say this. I had to ask my wife to drive me around recently and get the car up to 60 mph to test this game at high speeds. That might make it sound a little too cool, but travel speed is definitely an aspect.
Also after this game is done, I can safely say, I will be teaching all future iPhone tutorials. The things I know how to do now, are outnumbering things I haven’t tried. And all those kind of “fundamentals” I had trouble with for months are long gone, and I think I can teach those to ya’ll in some ways that will make more sense than anything I’ve read in my training books. BUT (here comes the sell) that recent CartoonSmart tutorial which compared some Actionscript to Objective C is what kick-started me back into action. Then after that I hit the training books hard , and here’s a list of what I thought was worth buying book-wise.
Anyway, thats the news. And if anyone wants to comment below about Flash CS5, the iPhone, or Avatar, please do. Wait, where’d Avatar come from?? I’m seeing it in less than 3 hours. Rephrase that. I mean, I’m going to see it in less than 3 hours. Apparently I’ll be watching the movie for 3 hours. And hopefully seeing new colors today.