For those of you making AIR to Android apps , you might want to head over and download the latest runtime (AIR 2.6) and read the official word from Adobe.
It sounds like the packager for the iOS has some big improvements regarding playback (which was definitely very sluggish before)
And this update to 2.6 is required if you want to submit your Flash-made Android apps to the Amazon Store. My app got rejected (hopefully for the last time) because it wasn’t built with 2.6
After downloading the AIR SDK, they kiiiinnnda neglect to mention what to do with it. I guess the smart folk all just sorta know, but for me, I just replaced the same files and folders that were in with my Flash CS5 Application folder. So there was a folder called AIK2.5 and I just took the 2.6 stuff, overwrote it, reopened Flash, and republished the app. How do I know that worked? Well the .xml file that got published with the latest version of the game, now reads 2.6 in one of the tags. So thats proof enough for me. Here’s a look at that folder I put the new stuff in…