Anyone wanna learn some iOs App Development this weekend? Particularly Cocos2D! My new 6 session course has begun. Right now only session 1 is available to download, but early next week I’ll have session 2 recorded and hopefully available. Originally I was planning to get session 1 and 2 finished before making the course available for sale, but since I JUST got an email from someone asking to get this out already, I’ll go ahead and do a pre-release for you weekend warriors… Ta-da. It has a logo….
Cocos2D will be used a lot during this course, which is basically a coding language to make things much easier (I think) to program with in Xcode. Memory management is much less of an issue and for any of you coming from an Actionscript background, you’ll love this language. Also like my previous 6 part iOs course, I’ll be releasing these sessions over a few months and if you purchase now, you will get an email anytime a new zip file is available to download.
Session 1: 2 Hours -Available now
Video 1 – Introduction to the Series
Video 2 – Getting Started – Installing XCode and Cocos2d
Video 3 – Getting Started – Quick Xcode Tour and Adding Sources to Your Project
Video 4 – Getting Started – The App You Will be Building
Video 5 – Getting Started – App Identifiers and Provisioning Profiles
Video 6 – Cocos2D – The Basics , Bringing in Images, Scheduling Methods (Game Timers) and Much More
Video 7 – Cocos2D- Accelerometer, Touches, Actions
Session 2: – Available Next Week Creating an iPad or iPhone E-Book / Children’s Book Starter Kit. This video will teach how to build what essentially will become an ebook template. This will teach Cocos2D Scenes, Layers, Singletons, as well as in-App purchasing.
Sessions 3-6: To be announced.
As always the finished project files will be included, and the videos are in High Definition.