This latest zip in the epic continuation of this course introduces some new Cocos2D gaming concepts, and the project is appropriately titled “Target Practice” because we are creating a gun-toting muscle guy and target which is the foundation of a wave attack game to come. So yes, part 2 will be continue in part 3. But there was nearly 2 hours to teach to get us started, so I’m breaking this part of the course into two zips.
If you’re a past buyer, you should have a new download link within a minute or so.
If you want to check out the latest addition to our iOs App Development course (with special focus on Cocos2D) here’s the official sales page.