New Game Art – The Abandoned Castle 2d Platformer Tileset

We’ve got a fantabulous new package  of game art available today. The Abandoned Castle-themed tile set includes…

  • 2 Backgrounds :3400×2000 pixels.
  • 33 Terrain Tiles
  • 26 Items
  • 5 animated objets (chest, coin, gem,door, apple)

The art is fully editable in Photoshop, and easy to modify / re-export if you so design. The artwork is also royalty-free and already exported at various sizes in separate PNG, JPG, and PSD files. Find out more here.

2D platform and side scroller tile set - Royalty Free

New Free and also Royalty-Free Game Art Character

Royalty Free Game Art Military CharacterGolly I must be in a good mood today. I just feel like giving away some quality free game art. So here goes. This latest freebie at GameArtPartners.com is a 2d military game art character, affectionately titled Jughead and  slightly inspired by one of my favorite movies, Starship Troopers.

This dude is fully animated and already exported with 1x and 2x sized images. The full list of animations is…

  • Idle
  • Walking
  • Firing from Idle
  • Walking and Fire
  • Walking (aimed down)
  • Walking and Fire (aimed down)
  • Jump
  • Jump and Fire
  • Damaged
  • Defeated
  • Toss Grenade from Idle (Special Attack)
  • Toss Grenade from Jump
  • Climbing

Plus this hombre is drag n’ drop ready for the Fantastic Worlds iOS Starter Kit. The property list, Xcode texture atlas folders, and everything else is included. You just have to import it and start the level with Jughead!

You’ll also receive the Adobe Flash files to re-export out each animation if need be.

The Fantastic Worlds iOS Starter Kit Now Includes…

Build 1.11 of the Fantastic Worlds iOS Starter Kit is officially here! All buyers/subscribers should already have an update.  I mentioned some of the new features in one of my recent posts: multiple weapons for Objects / enemies, so I won’t dwell on that here (and here’s a video anyway).
I’ve got a special treat this Build for Subscribers and Lifetime buyers of the kit. You’ll now get 3 Xcode Projects with your purchase. Kind of a Small / Medium / Large in terms of what’s been imported to the kit.
  • The “Small” has very little imported, just a barebones amount of imagery to build a single level with one character on one platform.  This project is labeled Fantastic_Worlds_BareBones
  • The “Medium” you all know and love already, its was formally the Light edition, but that one grew a bit big with examples, so it’ll simply be referred to as the Fantastic_World_Demo
  • The “Large” is the same Meta Platformer demo app I submitted to the App Store. The project labeled  Fantastic_Worlds_Meta_Platfomer will be replacing the Kid’s App project, as the most fully featured demo to pull example properties from. The Kid’s App demo wasn’t being added to, whereas the Meta Platformer project is something I intend to add new “Arcade” style examples to regularly, and keep updated in the App Store as well. So don’t even think about re-submitting yourself, but you are welcome to peek into it and discover all her secrets. And in the future this will give me a better example project to add to instead of bloating either of the other projects.
And by the way, although I haven’t been able to test the kit on an actual iPhone 6 or 6 Plus (since nobody has one yet), everything is running as smooth as ever in the latest Xcode, which includes the Xcode 6 GM.
Build 1.11 of the Fantastic Worlds iOS Starter Kit is officially here! All buyers/subscribers should already have an update.  I mentioned some of the new features in one of my recent posts: multiple weapons for Objects / enemies, so I won't dwell on that here.  I've got a special treat this Build for Subscribers and Lifetime buyers of the kit. You'll now get 3 Xcode Projects with your purchase. Kind of a Small / Medium / Large in terms of what's been imported to the kit. The "Small" has very little imported, just a barebones amount of imagery to build a single level with one character on one platform.  This project is labeled Fantastic_Worlds_BareBones The "Medium" you all know and love already, its was formally the Light edition, but that one grew a bit big with examples, so it'll simply be referred to as the Fantastic_World_Demo The "Large" is the same Meta Platformer demo app I submitted to the App Store. The project labeled  Fantastic_Worlds_Meta_Platfomer will be replacing the Kid's App project, as the most fully featured demo to pull example properties from. The Kid's App demo wasn't being added to, whereas the Meta Platformer project is something I intend to add new "Arcade" style examples to regularly, and keep updated in the App Store as well. So don't even think about re-submitting yourself, but you are welcome to peek into it and discover all her secrets. And in the future this will give me a better example project to add to instead of bloating either of the other projects. And by the way, although I haven't been able to test the kit on an actual iPhone 6 or 6 Plus (since nobody has one yet), everything is running as smooth as ever in the latest Xcode, which includes the Xcode 6 GM.

Super Sprite Bundle 3 and 4 have arrived to CartoonSmart!

Royalty Free Game Art and Sprite Collection

For all you game art collectors that love buying in bulk, I’ve finally got the third and fourth Super Sprite Bundles up on both CartoonSmart and our new site, GameArtPartners.com.

The Super Sprite Bundle 3 includes two GUI sets, three platform map sets, 1 top-down level tileset and four character packs.

You can buy each art package separately at the following links, or in a really affordable Bundle here from CartoonSmart or here from GameArtPartners.

The Super Sprite Bundle 4 is also a royalty-free game art collect, this one with four GUI sets, four platform map sets, 1 top-down level tileset and five character packs!! Tis a lot right!?

You can buy each art package separately at the following links, or bundle-ized here from CartoonSmart or here from GameArtPartners.

New Videos for the Fantastic Worlds iOS Starter Kit

Got a few new videos for the Fantastic Worlds iOS Starter Kit.  This video teaches how to create a level from scratch using Tiled…


 

This video discusses centering properties in the kit. You will see how to change just a few properties to disable the world being centered around the character, center only on the X or Y, and how to offset the centering so it is not in the middle of the screen.


This video will show you how to integrate characters from GameArtPartners.com which are specifically setup for the Fantastic Worlds iOS Starter Kit. In a nut shell, we import the texture atlases for the character’s animations, then copy and paste properties. And thats it.

 


 

This video discusses how to integrate game art into the kit that has been purchased from GameArtPartners.com, and is already setup for the Fantastic Worlds iOS Starter kit. It also goes over how to export out PNG sequences from the Adobe Flash source files (if you animate your own). After importing the .atlas files and properties into the kit, we wrap up by discussing some recent properties that make it possible for enemy objects to fire multiple weapons. Skip to 13:50 if you only want to see that part of the idea.

Executioner – 2D Game Art Character or Enemy

On the Game Art Partners front, our latest piece of 2D game art is the Executioner character. This bad boy would make a great end-level boss with his spiky armor, cyloptic red-eye, and obscenely huge axe. He comes in either an animated or non-animated price package, so you do-it-yourself animators can take the reigns if you want (and save a little money). Both packages include the character in Adobe Flash and Adobe Illustrator formats. If you choose to buy the already-animated edition, you’ll also get PNG sequences in 1x and 2x formats (Standard and Retina) of each animation.

Executioner - Royalty Free 2D Game Art Character

Executioner – Royalty Free 2D Game Art Character

 

 

RPG Character Bundle, Limited Time Discount!

Royalty Free Character Art Bundle of 2D Game Assets

As you can see from the jam-packed image above GameArtPartners has a huge new bundle of 30 incredibly fun RPG style characters for your next game or app. Each 2d character is ready to animate and although I didn’t draw these, I did make sure they were setup in Flash with movie clips and pivot points.  

This bundle is heavily discounted thanks to the artist and I figuring out a price that was hard to pass up, but also respected the quality of his work (and his current pricing). This bundle would sell for 3 times the price regularly (around $300), so when I say this is a “Limited Time Discount”, it really is. Thats not me just throwing around sales-pitchy type words. And if you’ve stumbled onto this blog post in the future, my apologies if you’re reading about a discount long gone. 

So if you’ve got a game in the back of your head that has this style of art, or even a storybook style app with some fun characters, don’t let this one pass you by.